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5100bb42ae92feff9d68d3ef080938980e666bbc
godot
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modules
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mono
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glue
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Rémi Verschelde
dc456059a4
Merge pull request
#40595
from neikeq/godot-net-sdk-and-net-standard
...
C#: Switch games to MSBuild Sdks and .NET Standard
2020-07-26 20:47:35 +02:00
..
GodotSharp
Merge pull request
#40595
from neikeq/godot-net-sdk-and-net-standard
2020-07-26 20:47:35 +02:00
arguments_vector.h
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
base_object_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
collections_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
gd_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
glue_header.h
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
nodepath_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
rid_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
scene_tree_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
string_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
string_name_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00