This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
511c80b2ec3c8d8eb8a71ddfab56b2c071b956d0
godot
/
scene
T
History
JFonS
353bb45e21
Merge pull request
#51995
from drcd1/sphere-mesh-normals-fix
...
Fixes the normals of SphereMesh when the sphere/hemisphere is oblong
2021-08-25 16:22:20 +02:00
..
2d
Implement NativeExtension pointer arguments
2021-08-23 19:58:40 -03:00
3d
Port recent move_and_slide fixes to 3D
2021-08-24 11:30:01 -07:00
animation
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
audio
Implement NativeExtension pointer arguments
2021-08-23 19:58:40 -03:00
debugger
Fix camera override not working
2021-08-21 21:24:09 +03:00
gui
Merge pull request
#51821
from Calinou/builtin-shaders-add-comments
2021-08-25 11:37:57 +02:00
main
Merge pull request
#52000
from lyuma/set_editable_instance
2021-08-24 08:31:34 -03:00
resources
Merge pull request
#51995
from drcd1/sphere-mesh-normals-fix
2021-08-25 16:22:20 +02:00
register_scene_types.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00