Files
godot/editor
hsandt 5165a90ef6 [Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_TOGGLE_COMMENT case
CodeEditor::toggle_inline_comment is now used by both ScriptTextEditor and ShaderEditor
2019-02-04 20:21:08 +01:00
..
2019-01-01 12:58:10 +01:00
2019-01-13 09:28:56 -05:00