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52d07e7ef03c031bc96b7d4fc05b22c9906f857f
godot/scene
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bruvzg 8f70232a15 Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
2021-08-13 12:32:01 +03:00
..
2d
Use real_t and double where appropriate in Particles
2021-08-12 11:35:31 -05:00
3d
Merge pull request #51580 from aaronfranke/particles-real-double
2021-08-12 20:51:21 +02:00
animation
Some work on double support
2021-08-09 17:43:48 -05:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Organize methods in Viewport and explicitly name 3D methods with 3D
2021-08-10 09:10:34 -05:00
gui
Fix breakpoint toggle signal not firing when expected
2021-08-12 14:47:10 +01:00
main
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
2021-08-10 18:55:22 +02:00
resources
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
2021-08-13 12:32:01 +03:00
register_scene_types.cpp
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
register_scene_types.h
…
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
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