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534ff93b05446f5692bcee95f51400c211b080ff
godot/scene
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Rémi Verschelde 3a82a1315b Merge pull request #65591 from MewPurPur/area-overlapping-function
Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
2022-09-13 10:58:55 +02:00
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2d
Merge pull request #65591 from MewPurPur/area-overlapping-function
2022-09-13 10:58:55 +02:00
3d
Merge pull request #65591 from MewPurPur/area-overlapping-function
2022-09-13 10:58:55 +02:00
animation
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
2022-09-06 19:00:33 +02:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
gui
Improve parameter naming and documentation in GraphEdit and GraphNode
2022-09-09 17:50:44 +03:00
main
Add ability to flag classes as experimental or deprecated.
2022-09-11 00:11:33 +01:00
resources
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
2022-09-08 18:25:35 +03:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add compatibility class for VisualShaderNodeFloatUniform
2022-09-06 08:04:46 +03:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
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scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
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