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53bd0d5acfcf9a58fb2e4f1d770f87bbb189f07f
godot
/
scene
T
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Rémi Verschelde
76237c5f9b
Merge pull request
#91488
from akien-mga/resource-format-text-remove-obsolete-binary-conversion
...
Remove unused code to convert text resource format to binary
2024-05-29 22:13:52 +02:00
..
2d
Improve NavigationRegion2D debug performance
2024-05-28 19:36:35 +02:00
3d
Fix NavigationRegion3D not reacting to runtime debug enabled change
2024-05-23 20:01:47 +02:00
animation
Fix Deterministic blending with Dominant doesn't have init value
2024-05-21 05:23:53 +09:00
audio
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
debugger
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
gui
Merge pull request
#92505
from bruvzg/te_ro_margins
2024-05-29 11:20:14 +02:00
main
Fix Window position preview in the editor.
2024-05-29 11:56:06 +03:00
resources
Merge pull request
#91488
from akien-mga/resource-format-text-remove-obsolete-binary-conversion
2024-05-29 22:13:52 +02:00
theme
Update pre-commit hooks configuration to use
ruff
instead of
black
2024-05-21 18:02:29 -05:00
property_list_helper.cpp
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
2024-05-10 10:46:04 +02:00
property_list_helper.h
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
2024-05-10 10:46:04 +02:00
property_utils.cpp
Fix inherited scenes produce errors in editor when "editable_children" is true
2024-03-10 07:37:47 +08:00
property_utils.h
…
register_scene_types.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
register_scene_types.h
…
scene_string_names.cpp
Cleanup unused/underused singleton StringNames
2024-05-14 18:18:29 +02:00
scene_string_names.h
Cleanup unused/underused singleton StringNames
2024-05-14 18:18:29 +02:00
SCsub
…