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54d2cacf67bb7734412ad4e91a4c9a8cd6e08df4
godot
/
drivers
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gles3
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shaders
T
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Rémi Verschelde
231b5dc0d4
Merge pull request
#117142
from blueskythlikesclouds/compatibility-canvas-background-exposure-fix
...
Fix exposure not working with canvas background on Compatibility.
2026-03-26 16:01:20 +01:00
..
effects
Fix exposure not working with canvas background on Compatibility.
2026-03-09 16:13:57 +03:00
canvas_occlusion.glsl
…
canvas_sdf.glsl
…
canvas_uniforms_inc.glsl
Merge pull request
#99548
from Repiteo/style/clang-format-19-options
2024-11-22 14:54:29 -06:00
canvas.glsl
[MSDF] Fix outline bleed out at small sizes.
2025-08-31 23:35:33 +03:00
cube_to_dp.glsl
…
effect_blur.glsl
…
feed.glsl
Added external camera feed from external plugin on Android
2024-10-30 18:30:28 +01:00
lens_distorted.glsl
…
particles_copy.glsl
Add options for billboarding on GPUParticles3D
2026-03-19 16:10:20 +01:00
particles.glsl
Fix: Mass property particle shader error
2025-01-28 21:00:26 -05:00
s4ao_inc.glsl
Implemented a very simple SSAO in GLES3.
2025-10-27 06:02:04 -07:00
s4ao_mega_inc.glsl
Implemented a very simple SSAO in GLES3.
2025-10-27 06:02:04 -07:00
s4ao_micro_inc.glsl
Implemented a very simple SSAO in GLES3.
2025-10-27 06:02:04 -07:00
scene.glsl
Merge pull request
#114336
from LunaCapra/bent-normals-compatibility
2026-02-25 11:25:10 -06:00
SCsub
DrawableTextures
2026-01-29 01:16:06 -08:00
skeleton.glsl
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
2024-08-12 16:12:04 -07:00
sky.glsl
Cleanup projection code so we don't need our frustum override in the renderer
2026-02-25 21:16:38 +11:00
stdlib_inc.glsl
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
2024-10-29 22:17:16 -07:00
tex_blit.glsl
DrawableTextures
2026-01-29 01:16:06 -08:00
tonemap_inc.glsl
Remove clamping from LinearToSRGB visual shader node.
2026-02-26 11:49:26 -05:00