Files
godot/platform/macos
Thaddeus Crews 223c9417bd Merge pull request #115632 from akien-mga/gles3-split-platform-egl
GLES3: Split EGL includes in `platform_egl.h`
2026-04-07 06:44:49 -05:00
..

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation