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554e16fac230860e4d0109edced5aa592ce2c3cc
godot/core/debugger
History
Aaron Franke 3d1c9fd5de Move server files into their subfolders
2025-09-30 19:39:39 -07:00
..
debugger_marshalls.cpp
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
debugger_marshalls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
engine_debugger.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
engine_debugger.h
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
engine_profiler.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
engine_profiler.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
local_debugger.cpp
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
local_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
remote_debugger_peer.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
remote_debugger_peer.h
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
remote_debugger.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
remote_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
script_debugger.cpp
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
script_debugger.h
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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