Files
godot/scene/gui
Gary Oberbrunner 561e57df13 Fix infinite loop in GridContainer layout
I had a grid container and tried to set rect.min_height larger in the
editor; that caused an infinite loop in GridContainer::_notification
at line 118. The reason is max_index was being set to the *height* of
the row, not the *index* of the row. So later when it tried to erase
that row and try again, there was nothing to erase.
I applied the same fix to the width code.
2018-03-10 14:38:35 -05:00
..
2018-02-21 19:46:06 +01:00
2018-01-12 00:58:14 +02:00
2018-01-12 00:58:14 +02:00
2018-02-21 19:46:06 +01:00
2018-02-21 19:46:06 +01:00