Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
563d67a10dda49eaaa3cd5ee8bad3e2e40ef78e1
godot/modules/mono/editor
T
History
R. Alex Hofer 215022c507 Remove unnecessary namespaces in generated PropertyDefVal files.
2022-11-29 22:12:34 -05:00
..
Godot.NET.Sdk
Remove unnecessary namespaces in generated PropertyDefVal files.
2022-11-29 22:12:34 -05:00
GodotTools
Add readonly to C# methods and types that don't mutate
2022-11-14 20:32:20 +01:00
script_templates
C#: Assume 64-bit types when type has no meta
2022-09-01 10:29:52 +02:00
bindings_generator.cpp
C#: Remove VariantSpanDisposer and use constants in stackalloc
2022-11-27 03:04:34 +01:00
bindings_generator.h
C#: Assume 64-bit types when type has no meta
2022-09-01 10:29:52 +02:00
code_completion.cpp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
code_completion.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
editor_internal_calls.h
C#: Replace P/Invoke with delegate pointers
2022-08-22 03:36:52 +02:00
hostfxr_resolver.cpp
Fix MacOS compiler flags in .NET module
2022-09-08 23:29:01 +02:00
hostfxr_resolver.h
C#: Replace libnethost dependency to find hostfxr
2022-09-07 16:36:36 +02:00
semver.cpp
C#: Replace libnethost dependency to find hostfxr
2022-09-07 16:36:36 +02:00
semver.h
C#: Replace libnethost dependency to find hostfxr
2022-09-07 16:36:36 +02:00
Powered by Gitea Version: 1.26.1 Page: 723ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API