Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
565ba91d28cfd1d2b223e8bb2825e233bfdb25bf
godot/main
History
Lyuma 31f790299c Use OrderedHashMap for autoloads to preserve order
2021-08-26 21:55:26 -07:00
..
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main_builders.py
Tweak the editor splash screen color to better match the default theme
2021-03-17 22:57:35 +01:00
main_timer_sync.cpp
Rename iterations_per_second to physics_ticks_per_second
2021-08-11 02:37:02 +02:00
main_timer_sync.h
Rename iterations_per_second to physics_ticks_per_second
2021-08-11 02:37:02 +02:00
main.cpp
Use OrderedHashMap for autoloads to preserve order
2021-08-26 21:55:26 -07:00
main.h
Add project setting for agile input event flushing
2021-08-13 11:45:50 +02:00
performance.cpp
Use doubles for time everywhere in Timer/SceneTree
2021-07-26 02:00:48 -04:00
performance.h
Use doubles for time everywhere in Timer/SceneTree
2021-07-26 02:00:48 -04:00
SCsub
Fix new black style check failures in various files.
2020-08-21 16:51:30 +01:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 14:06:22 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
Powered by Gitea Version: 1.24.5 Page: 878ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API