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57deed44a809eaff46a03323105b4518e439aff8
godot/scene
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George Marques b80bc73a17 Expose a few GraphEdit methods to script languages
2018-01-30 22:09:41 -02:00
..
2d
Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor works fine). Fix #16095.
2018-01-27 19:37:04 +01:00
3d
Merge pull request #15938 from poke1024/fix15904
2018-01-22 00:02:14 +01:00
animation
Remove duplicate "autoplay" property
2018-01-25 16:17:35 +02:00
audio
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
gui
Expose a few GraphEdit methods to script languages
2018-01-30 22:09:41 -02:00
main
Remove obsolete Viewport _update_rect() code
2018-01-18 22:37:45 +01:00
resources
Ability to import .escn files, which is just a .tscn but with forced import.
2018-01-30 11:04:22 -03:00
register_scene_types.cpp
BMFont loading direct support from .fnt files.
2018-01-16 17:58:04 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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