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57e046541d897e4ba65fac4cb73f95efb34e877f
godot
/
modules
/
webxr
T
History
Rémi Verschelde
95110ddcb4
Merge pull request
#93614
from Malcolmnixon/webxr-hand-tracking-palm-rotation
...
Fix WebXR palm joint calculation to include rotation
2024-06-26 11:08:50 +02:00
..
doc_classes
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
native
[WebXR] Fix closure compiler mangling
XRSession.enabledFeatures
2024-06-25 12:36:14 -05:00
config.py
…
godot_webxr.h
WebXR: Add support for hand tracking
2024-02-23 15:30:10 -06:00
register_types.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
…
webxr_interface_js.cpp
This PR modifies how the WebXR palm joint transform is calculated so it also has the correct rotation.
2024-06-25 23:23:18 -04:00
webxr_interface_js.h
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.compat.inc
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.cpp
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
webxr_interface.h
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00