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godot/scene
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Juan Linietsky 8fc6bb8f77 Added polygon antialiasing, but it does not work on nvidia. Will have to try something else..
2017-08-19 13:14:38 -03:00
..
2d
Added polygon antialiasing, but it does not work on nvidia. Will have to try something else..
2017-08-19 13:14:38 -03:00
3d
Synchronize parameter names in definition and declaration
2017-08-16 17:22:23 +02:00
animation
Synchronize parameter names in definition and declaration
2017-08-16 17:22:23 +02:00
audio
Removes type information from method binds
2017-08-10 07:17:50 +02:00
gui
Added smooth scrolling to TextEdit
2017-08-19 15:23:45 +01:00
io
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
main
Small fix that makes overal UI (including dragging spliiters) much, much faster.
2017-08-18 23:01:27 -03:00
resources
Merge pull request #10444 from toger5/styleBoxFlat_corner_detail_value_limitation
2017-08-19 17:56:48 +02:00
register_scene_types.cpp
Added ARVRAnchor support and a few small enhancements
2017-08-03 18:58:05 +10:00
register_scene_types.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_string_names.cpp
Fixed some string names and animation playback options, closes #9446
2017-08-06 22:51:56 -03:00
scene_string_names.h
Fixed some string names and animation playback options, closes #9446
2017-08-06 22:51:56 -03:00
SCsub
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
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