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596e529a591b32f38fcf22746d142fd8e9e2560c
godot/scene
History
Rémi Verschelde ca9372622f Merge pull request #60104 from ConteZero/shortcut_keys
2022-04-11 12:02:42 +02:00
..
2d
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
3d
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
animation
Merge pull request #59415 from KoBeWi/tween_time()
2022-04-02 00:31:40 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
gui
Add select_all() to RichTextLabel
2022-04-10 18:03:10 +02:00
main
Merge pull request #59788 from Vitika9/59711
2022-04-07 15:30:57 +02:00
multiplayer
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
resources
Fix navmesh baking
2022-04-08 21:01:59 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Add compat rename for OpenSimplexNoise
2022-04-06 21:12:24 +02:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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