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5a29f338f5c4b5eaf252103deb4e69a1bd2f0da5
godot/modules/mono/editor
T
History
Rémi Verschelde d9b81615e5 Remove unused includes in platform with clangd-tidy
Handled Linux, Windows, Android, and (partially) Web.
2026-03-14 22:37:05 +01:00
..
Godot.NET.Sdk
Bump version to 4.7-dev
2026-01-26 17:40:46 +01:00
GodotTools
Bugfix: Replace // with \\ before sending project path to MSBuild
2026-02-08 20:02:17 -07:00
script_templates
SCons: Properly NoCache all text files
2025-01-16 16:59:12 -06:00
bindings_generator.cpp
Move enum registration from ClassDB / ClassInfo to GDType.
2026-03-13 19:20:30 +01:00
bindings_generator.h
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
code_completion.cpp
Explicitly include scene_tree.h where used
2026-03-05 10:43:25 +01:00
code_completion.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
2026-03-04 16:23:23 +01:00
editor_internal_calls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp
Remove unused includes in platform with clangd-tidy
2026-03-14 22:37:05 +01:00
hostfxr_resolver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
semver.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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