Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
5ace0beeaae075eb5cfd01748d52d1e21ffdc4f7
godot/drivers/windows
T
History
Juan Linietsky c613ead5fa Added a spinlock template as well as a thread work pool class.
Also, optimized shader compilation to happen on threads.
2020-02-11 11:53:29 +01:00
..
dir_access_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
dir_access_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_access_windows.cpp
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
file_access_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mutex_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
mutex_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rw_lock_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rw_lock_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
…
semaphore_windows.cpp
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
semaphore_windows.h
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
thread_windows.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
thread_windows.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
Powered by Gitea Version: 1.26.1 Page: 1228ms Template: 22ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API