Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
5bf741509dfd0c7e5d9a7679cfabc998f736c7b5
godot/modules/mono/editor
History
Rémi Verschelde ed8333f6bc Merge pull request #45158 from aaronfranke/cs-packedarray
Add C# array features from core PackedArrays
2021-02-20 09:42:30 +01:00
..
Godot.NET.Sdk
C#: Make editor create NuGet fallback folder for Godot packages
2020-10-23 10:54:49 +02:00
GodotTools
[Mono] Use the same search logic for both MSBuild and dotnet, add custom search paths on macOS.
2021-02-04 22:39:38 +02:00
bindings_generator.cpp
Merge pull request #45158 from aaronfranke/cs-packedarray
2021-02-20 09:42:30 +01:00
bindings_generator.h
Add C# array features from core PackedArrays
2021-02-16 15:24:44 -05:00
code_completion.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
code_completion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
script_class_parser.cpp
CI: Update to clang-format 11 and apply ternary operator changes
2021-01-12 19:32:53 +01:00
script_class_parser.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
Powered by Gitea Version: 1.24.5 Page: 295ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API