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5c2e85879036f37cf1fc0edb4377682e45bc6607
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
Yuri Roubinsky
509598e8c0
Remove
SHADOW_ATTENUATION
spatial light shader built-in
2022-03-29 08:43:31 +03:00
..
render_forward_clustered.cpp
Extract Decal and Decal atlas from Storage class
2022-03-21 12:22:43 +11:00
render_forward_clustered.h
Rename several transform built-ins in shaders
2022-03-18 12:10:55 +03:00
scene_shader_forward_clustered.cpp
Remove
SHADOW_ATTENUATION
spatial light shader built-in
2022-03-29 08:43:31 +03:00
scene_shader_forward_clustered.h
Add multiview/stereoscopic rendering support to the clustered forward renderer
2022-03-03 20:06:14 +11:00
SCsub
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