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5cfc98cace7d40bc36bb8ebd381aa10de7586891
godot
/
scene
T
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Rémi Verschelde
b3b4727dff
Merge pull request
#14014
from kosz78/scroll-container-fix
...
Fix scroll enabled in case of content fit in scroll container
2017-12-08 08:28:29 +01:00
..
2d
Fixed is_playing funtion (was reporting wrong),
closes
#13928
2017-12-07 18:14:39 -03:00
3d
Implement orbit velocity in particles (this is for 2D only, like in 2.1),
closes
#12764
2017-12-07 13:18:22 -03:00
animation
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
audio
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
gui
Merge pull request
#14014
from kosz78/scroll-container-fix
2017-12-08 08:28:29 +01:00
main
Added some clean up in camera/viewport management.
Fixes
#12279
,
Fixes
#12774
2017-12-07 12:13:20 -03:00
resources
Changed current line draw order and added code folding color
2017-12-07 19:17:43 +00:00
register_scene_types.cpp
Added a higher level wrapper for proxy texture
2017-12-04 16:54:17 -03:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Unify degree members and properties
2017-11-10 12:52:07 +01:00
scene_string_names.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00