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5ee4b49e42e34665862279885ec00e154516d558
godot
/
scene
T
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Rémi Verschelde
b457a30311
Merge pull request
#87628
from YuriSizov/assets-bigger-better-errors
...
Improve error reporting in the asset library and in related types
2024-02-09 18:09:16 +01:00
..
2d
Merge pull request
#86907
from aaronfranke/getter-const
2024-02-09 12:33:09 +01:00
3d
Replace error checks against
size
with
is_empty
2024-02-09 12:50:15 +01:00
animation
Merge pull request
#88110
from RedMser/fix-compat-bindings
2024-02-09 12:36:16 +01:00
audio
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
debugger
Replace error checks against
size
with
is_empty
2024-02-09 12:50:15 +01:00
gui
Replace error checks against
size
with
is_empty
2024-02-09 12:50:15 +01:00
main
Merge pull request
#87628
from YuriSizov/assets-bigger-better-errors
2024-02-09 18:09:16 +01:00
resources
Replace error checks against
size
with
is_empty
2024-02-09 12:50:15 +01:00
theme
Replace error checks against
size
with
is_empty
2024-02-09 12:50:15 +01:00
property_list_helper.cpp
Add PropertyListHelper
2024-01-19 20:32:04 +01:00
property_list_helper.h
Add PropertyListHelper
2024-01-19 20:32:04 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Rework GraphEdit connections (drawing, API, optimizations)
2024-01-18 16:53:15 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…