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5fdcb805d4dfd75f69b5349cc07cb82ee2f75dde
godot/servers/rendering/renderer_rd/forward_mobile
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Bastiaan Olij 21ffbecfa9 Resolve depth buffer in pass if supported by driver
2025-11-17 17:29:38 +11:00
..
render_forward_mobile.cpp
Resolve depth buffer in pass if supported by driver
2025-11-17 17:29:38 +11:00
render_forward_mobile.h
Resolve depth buffer in pass if supported by driver
2025-11-17 17:29:38 +11:00
scene_shader_forward_mobile.cpp
Add Persistent Buffers
2025-10-24 08:16:19 +11:00
scene_shader_forward_mobile.h
Use correct shadow material in some cases in Mobile
2025-10-14 13:44:09 -07:00
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