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60aaa017ff3dc026d89cc8a0eb7817f2b7eac727
godot
/
drivers
/
gles3
/
storage
T
History
Rémi Verschelde
f8b29d54a3
Merge pull request
#96863
from BlueCube3310/gles-align-fix
...
Compatibility: Fix alignment of compressed textures when retrieving
2024-09-12 09:25:39 +02:00
..
config.cpp
Enable MSAA support for all non-web platforms
2024-09-01 18:26:49 -07:00
config.h
Fixed crash on PowerVR GE8320 GPUs
2024-07-30 08:43:04 +02:00
light_storage.cpp
Fixed OpenGL shadow textures not honoring texture type when reusing textures
2024-09-03 07:12:51 +02:00
light_storage.h
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
material_storage.cpp
Add basic support to evaluate operator value in shader language
2024-09-09 15:12:11 +03:00
material_storage.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
mesh_storage.cpp
Merge pull request
#94893
from rune-scape/no-const-cast-mesh-storage
2024-09-10 09:51:22 +02:00
mesh_storage.h
Avoid const_cast in mesh_storage.h
2024-08-28 14:46:03 -07:00
particles_storage.cpp
Fix Adreno 3xx compatibility for devices with newer driver versions
2024-06-11 23:23:51 +02:00
particles_storage.h
Add more validation to UBO size and alignment in Compatibility renderer
2024-06-14 12:56:29 -07:00
render_scene_buffers_gles3.cpp
Fix incorrect enabling of post process in OpenGL
2024-06-24 13:22:01 +10:00
render_scene_buffers_gles3.h
Fix incorrect enabling of post process in OpenGL
2024-06-24 13:22:01 +10:00
SCsub
…
texture_storage.cpp
Compatibility: Fix alignment of compressed textures when retrieving
2024-09-11 18:15:26 +02:00
texture_storage.h
Implement support for bicubic lightmap filtering
2024-08-19 09:52:09 +02:00
utilities.cpp
Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
2024-06-14 01:53:12 +02:00
utilities.h
Implement VisibilityNotifier3D in the compatibility backend
2024-02-22 12:35:24 -08:00