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Code Issues Pull Requests Actions 1 Packages Projects Releases 2 Wiki Activity
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60fff00a660a2aeb03f88c07fb7baed353bcb72f
godot/editor/project_manager
T
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Rémi Verschelde 005e054245 Remove unused includes in editor with clangd-tidy
Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
..
engine_update_label.cpp
Remove unused includes in editor with clangd-tidy
2026-03-15 20:47:05 +01:00
engine_update_label.h
Add Auto update check mode
2025-12-19 17:25:07 +01:00
project_dialog.cpp
Remove unused includes in editor with clangd-tidy
2026-03-15 20:47:05 +01:00
project_dialog.h
Fix Project Manager ProjectDialog install dialog OK button
2026-01-08 07:35:38 -05:00
project_list.cpp
Remove unused includes in editor with clangd-tidy
2026-03-15 20:47:05 +01:00
project_list.h
Display icon next to project's Godot version in Project Manager if its version differs from current version
2026-03-04 08:20:55 -08:00
project_manager.cpp
Explicitly include scene_tree.h where used
2026-03-05 10:43:25 +01:00
project_manager.h
Add a right click menu to the project manager
2025-11-14 00:57:00 +01:00
project_tag.cpp
Minor fixes for the project list item UI
2026-01-13 20:51:08 +04:00
project_tag.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
quick_settings_dialog.cpp
Remove unused includes in editor with clangd-tidy
2026-03-15 20:47:05 +01:00
quick_settings_dialog.h
Add a style option button to quick settings
2026-01-04 10:46:37 +03:00
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