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61306eb830cba932c57bc3e83ea462a49f2ebd97
godot/scene
History
Marcus Elg 9a7e515d50 Rename Lineshapes d to distance
2020-05-09 15:10:00 +02:00
..
2d
GUI: Touch screen button click area now is synced with its draw
2020-05-07 21:21:13 +02:00
3d
Merge pull request #38226 from Calinou/increase-camera3d-fov
2020-05-07 21:16:21 +02:00
animation
Fix: Tween always return true for _get(), _set()
2020-05-05 16:32:33 +05:30
audio
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
debugger
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
gui
Merge pull request #31086 from volzhs/underline
2020-05-07 21:18:41 +02:00
main
Turn the anisotropic filtering setting into an enum
2020-05-08 12:07:35 +02:00
resources
Rename Lineshapes d to distance
2020-05-09 15:10:00 +02:00
register_scene_types.cpp
DocData: Skip unexposed classes
2020-04-20 12:51:10 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
scene_string_names.h
Implement global and per instance shader uniforms.
2020-04-17 12:35:41 -03:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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