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61bdbdd9eeb7143e877fc9fe184b2d6428f4b0db
godot
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scene
T
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Rémi Verschelde
fe76b61743
Merge pull request
#87160
from kleonc/tilemap-fix-debug-drawing-truncations-to-ints
...
Fix some `TileMap` debug drawing truncating to ints
2024-01-15 13:31:04 +01:00
..
2d
Merge pull request
#87160
from kleonc/tilemap-fix-debug-drawing-truncations-to-ints
2024-01-15 13:31:04 +01:00
3d
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
animation
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request
#87012
from TheSofox/line-edit-undo-caret-fix
2024-01-15 13:27:02 +01:00
main
Merge pull request
#86446
from reduz/transient-to-focused
2024-01-15 13:25:00 +01:00
resources
Merge pull request
#86931
from LeoBelda/fix-create-prism-mesh-division-by-zero
2024-01-11 17:40:12 +01:00
theme
Merge pull request
#84946
from DarkMessiah/default-theme-checkbox-disabled-state
2024-01-10 12:03:12 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Fix some build errors with
disable_3d=Yes
2024-01-07 00:44:33 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…