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godot/servers/rendering/renderer_rd/forward_mobile
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Johan Aires Rastén 14a8124ffe Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
2023-04-20 14:33:30 +02:00
..
render_forward_mobile.cpp
Don't store instance transform in RD 3D renderer unless requested
2023-04-12 14:41:17 -07:00
render_forward_mobile.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_shader_forward_mobile.cpp
Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
2023-04-20 14:33:30 +02:00
scene_shader_forward_mobile.h
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
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