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godot/scene
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Rémi Verschelde 2b36dcf70a Merge pull request #75688 from mnemoli/pickone
Add setting for picking only top-most overlapping collision object
2024-02-12 13:33:08 +01:00
..
2d
Merge pull request #86907 from aaronfranke/getter-const
2024-02-09 12:33:09 +01:00
3d
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
animation
Merge pull request #88110 from RedMser/fix-compat-bindings
2024-02-09 12:36:16 +01:00
audio
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
debugger
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
gui
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
main
Merge pull request #75688 from mnemoli/pickone
2024-02-12 13:33:08 +01:00
resources
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
theme
Replace error checks against size with is_empty
2024-02-09 12:50:15 +01:00
property_list_helper.cpp
Add PropertyListHelper
2024-01-19 20:32:04 +01:00
property_list_helper.h
Add PropertyListHelper
2024-01-19 20:32:04 +01:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Rework GraphEdit connections (drawing, API, optimizations)
2024-01-18 16:53:15 +01:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
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