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64bb27aefdb3a6aecaffd4a744bd2be318906bc5
godot/platform
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Rémi Verschelde 2277eea262 Merge pull request #84285 from m4gr3d/auto_set_android_sdk_default
Automatically pick the Android sdk path using environment variables
2023-11-01 22:32:59 +01:00
..
android
Automatically pick the Android sdk path using environment variables
2023-11-01 07:36:16 -07:00
ios
Use "version" project setting as macOS/iOS "short_version" fallback.
2023-10-20 19:31:08 +03:00
linuxbsd
Linux: Remove hardcoded lib path for x86 cross-compilation
2023-11-01 14:14:01 +01:00
macos
[macOS] Fallback to native OpenGL renderer if ANGLE initialization failed. Remove platform specific renderer config values from docs.
2023-10-21 22:09:35 +03:00
web
Revert to proxy_to_pthread=no as default
2023-10-23 08:45:45 -04:00
windows
Add error messages to the native menu and file dialogs callback.
2023-10-14 18:10:39 +03:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
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