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657d81e05625632f033f7fb2db592ca7f86fe932
godot
/
editor
/
gui
T
History
Rémi Verschelde
cdef53df1e
Merge pull request
#81705
from AThousandShips/null_check_editor
...
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-16 21:24:53 +02:00
..
editor_dir_dialog.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
editor_dir_dialog.h
…
editor_file_dialog.cpp
Merge pull request
#81226
from AThousandShips/file_diag_fix
2023-09-08 11:50:42 +02:00
editor_file_dialog.h
…
editor_object_selector.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
editor_object_selector.h
…
editor_run_bar.cpp
Cleanup some GLOBAL_DEFs
2023-09-15 21:32:23 +02:00
editor_run_bar.h
C#: Move build button to EditorRunBar
2023-08-03 17:55:52 +02:00
editor_scene_tabs.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
editor_scene_tabs.h
Refactor disabling scene tab context menu options
2023-09-01 21:34:54 +02:00
editor_spin_slider.cpp
[Text Server] Store extra spacing of individual font variations.
2023-08-24 11:58:12 +03:00
editor_spin_slider.h
Add editor setting for spin slider sensibility
2023-04-27 13:45:24 +02:00
editor_title_bar.cpp
…
editor_title_bar.h
…
editor_toaster.cpp
[Editor] Replace
ERR_FAIL_COND
with
ERR_FAIL_NULL
where applicable
2023-09-15 20:15:39 +02:00
editor_toaster.h
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
editor_validation_panel.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
editor_validation_panel.h
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
editor_zoom_widget.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
editor_zoom_widget.h
…
scene_tree_editor.cpp
[Editor] Replace
ERR_FAIL_COND
with
ERR_FAIL_NULL
where applicable
2023-09-15 20:15:39 +02:00
scene_tree_editor.h
Properly remember custom text color in scene tree
2023-08-28 02:37:47 +02:00
SCsub
…