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65ad12e79ae17c72e04af03371ac32df7e37f229
godot/scene
History
Juan Linietsky 4aea9f74e6 Rewritten StreamTexture for better code reuse, added basis universal support
2020-02-11 12:02:36 +01:00
..
2d
Several fixes to 3D rendering, and multimesh implementation.
2020-02-11 12:01:22 +01:00
3d
Untested support for compute shaders
2020-02-11 12:02:34 +01:00
animation
Modernized default 3D material, fixes material bugs.
2020-02-11 12:01:24 +01:00
audio
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
debugger
Visual GPU profiler and related profiling support in Vulkan.
2020-02-11 12:01:26 +01:00
gui
Bugfixes and ability to better specify filter and repeat modes everywhere.
2020-02-11 11:53:28 +01:00
main
Modernized default 3D material, fixes material bugs.
2020-02-11 12:01:24 +01:00
resources
Rewritten StreamTexture for better code reuse, added basis universal support
2020-02-11 12:02:36 +01:00
register_scene_types.cpp
Modernized default 3D material, fixes material bugs.
2020-02-11 12:01:24 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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