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65beea65d877ea3def7ff9bb43c01aacb176b1bb
godot
/
core
/
input
History
Thaddeus Crews
08fb2e61e7
Merge pull request
#111503
from JestemStefan/fix_111176
...
Fix `Input.is_joy_known` response for SDL joypads
2025-11-12 17:26:22 -06:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL community repo
2025-06-25 12:42:43 +02:00
godotcontrollerdb.txt
…
input_builders.py
…
input_enums.h
…
input_event_codec.cpp
…
input_event_codec.h
…
input_event.cpp
Replace repetitive meta/ctrl condition with a method
2025-11-10 16:23:28 +01:00
input_event.h
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
input_map.compat.inc
…
input_map.cpp
Merge pull request
#107303
from passivestar/close-dialog-action
2025-10-22 13:48:36 -05:00
input_map.h
…
input.compat.inc
…
input.cpp
Merge pull request
#111503
from JestemStefan/fix_111176
2025-11-12 17:26:22 -06:00
input.h
Merge pull request
#111503
from JestemStefan/fix_111176
2025-11-12 17:26:22 -06:00
SCsub
…
shortcut.cpp
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00
shortcut.h
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00