Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
674fb52f52f6592c71de319fb4e3fa52be6c136c
godot/modules/text_server_adv
T
History
Marcel Admiraal 5b937d493f Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
..
icu_data
…
bitmap_font_adv.cpp
Static analyzer fixes:
2020-12-09 10:17:53 +02:00
bitmap_font_adv.h
[Complex Text Layouts] Fix bitmap font memory leak.
2020-12-06 20:31:00 +02:00
config.py
[Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module.
2020-11-26 13:55:28 +02:00
dynamic_font_adv.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
dynamic_font_adv.h
[Complex Text Layouts] Add variable fonts support.
2020-12-13 18:43:39 +02:00
font_adv.h
[Complex Text Layouts] Add variable fonts support.
2020-12-13 18:43:39 +02:00
register_types.cpp
[Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module.
2020-11-26 13:55:28 +02:00
register_types.h
[Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module.
2020-11-26 13:55:28 +02:00
script_iterator.cpp
[Complex Text Layouts] Performance optimizations.
2020-12-07 08:53:02 +02:00
script_iterator.h
[Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module.
2020-11-26 13:55:28 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
text_server_adv.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
text_server_adv.h
[Complex Text Layouts] Add variable fonts support.
2020-12-13 18:43:39 +02:00
Powered by Gitea Version: 1.26.1 Page: 1075ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API