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6776fa63de4d96f043c1e970ee366a865d46da27
godot/scene
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George Marques b06d235ce8 Rename CanvasItem.edit_get() to edit_get_state()
This makes more sense of what it does and correlates to edit_set_state()
2016-06-23 17:59:37 -03:00
..
2d
Rename CanvasItem.edit_get() to edit_get_state()
2016-06-23 17:59:37 -03:00
3d
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
animation
Replace 'or'/'and' keywords
2016-06-19 12:36:50 -03:00
audio
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
gui
Merge pull request #5344 from Paulb23/code_completion_colors
2016-06-22 07:51:33 +02:00
io
First version of Profiler
2016-05-21 21:18:16 -03:00
main
Make return type explicit.
2016-06-21 12:41:28 +01:00
resources
Merge pull request #5362 from J08nY/png
2016-06-23 07:40:03 +02:00
register_scene_types.cpp
Drop fully commented-out files
2016-06-18 20:23:49 +02:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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