Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
67d40155206e7c15575ec9bd5b609075784ed746
godot/modules/lightmapper_rd
T
History
Fabio Alessandrelli 55845bac26 Fix some array size function definition mismatch.
2022-08-04 13:06:17 +02:00
..
config.py
New lightmapper
2020-05-10 15:59:09 -03:00
lightmapper_rd.cpp
Use integer types in Image and ImageTexture methods
2022-07-18 19:43:32 -05:00
lightmapper_rd.h
Fix some array size function definition mismatch.
2022-08-04 13:06:17 +02:00
lm_blendseams.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
lm_common_inc.glsl
add support for soft shadows to the lightmapper
2022-06-24 21:50:13 +05:30
lm_compute.glsl
add support for soft shadows to the lightmapper
2022-06-24 21:50:13 +05:30
lm_raster.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
register_types.cpp
Refactor module initialization
2022-05-04 17:34:51 +02:00
register_types.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
SCons: Properly track codegen script dependency for generated GLSL headers
2022-07-02 16:01:48 +02:00
Powered by Gitea Version: 1.26.1 Page: 913ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API