Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
67dce301aa79448b29dc418c9122ca08c6f96413
godot/scene
History
Jean-Michel Bernard 67dce301aa Add code region folding to CodeEdit
2023-09-11 18:36:40 +02:00
..
2d
Improve TileMap performances by using quadrants only for rendering
2023-09-08 15:33:43 +02:00
3d
Introduce the concept of global theme contexts
2023-09-06 19:40:43 +02:00
animation
Clean up/refactor GraphNode and make it more flexible
2023-09-07 17:29:06 +02:00
audio
remove some dead declarations in audio_stream_player.h
2023-09-09 14:12:27 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Add code region folding to CodeEdit
2023-09-11 18:36:40 +02:00
main
Register theme properties with ThemeDB
2023-09-11 13:45:23 +02:00
resources
Merge pull request #81452 from tcoxon/fix_57271
2023-09-08 23:16:05 +02:00
theme
Add code region folding to CodeEdit
2023-09-11 18:36:40 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Clean up/refactor GraphNode and make it more flexible
2023-09-07 17:29:06 +02:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…
Powered by Gitea Version: 1.24.5 Page: 2656ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API