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godot/servers/rendering/renderer_rd/forward_clustered
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Milan Gruner 45a33cc749 Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
..
render_forward_clustered.cpp
Add motion vector support for GPU 3D Particles.
2023-08-28 10:56:02 -03:00
render_forward_clustered.h
Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups
2023-08-01 17:25:16 +02:00
scene_shader_forward_clustered.cpp
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
scene_shader_forward_clustered.h
Add Shader compile groups to RD Shader system
2023-07-21 16:42:30 +02:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
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