Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
6a05825b24cfbec683f8f5ab7c49b7faf2bfefae
godot/scene
T
History
thiagola92 6a05825b24 Refactor function calculate_length_and_rotation() from Skeleton2D
2024-01-11 13:35:28 -03:00
..
2d
Refactor function calculate_length_and_rotation() from Skeleton2D
2024-01-11 13:35:28 -03:00
3d
Merge pull request #86474 from KoBeWi/particular_velocity
2024-01-08 11:53:53 +01:00
animation
Remove Object pointer/solve types conflict in AnimationTrackCache
2024-01-08 21:48:19 +09:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request #84946 from DarkMessiah/default-theme-checkbox-disabled-state
2024-01-10 12:03:12 +01:00
main
Add autocompletion to get_node_or_null
2024-01-06 17:33:32 +01:00
resources
Merge pull request #86894 from jsjtxietian/merge-dafault-font
2024-01-09 11:29:52 +01:00
theme
Merge pull request #84946 from DarkMessiah/default-theme-checkbox-disabled-state
2024-01-10 12:03:12 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Fix some build errors with disable_3d=Yes
2024-01-07 00:44:33 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…
Powered by Gitea Version: 1.26.1 Page: 2904ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API