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6a331dafe131dcc110fc259a51b5eef2eeb78414
godot/servers/rendering/renderer_rd/forward_clustered
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CrazyRoka d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
..
render_forward_clustered.cpp
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
render_forward_clustered.h
Resolve load and store ops automatically for render passes for discardable textures.
2024-11-25 11:27:48 -03:00
scene_shader_forward_clustered.cpp
Add multiple specialization constants to Forward+ and Mobile.
2024-11-04 14:35:40 -03:00
scene_shader_forward_clustered.h
Ensure shadow material and mesh are not used with wireframe mode
2024-11-16 22:25:00 -08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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