Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
6b4a01f99ab8978ee115c13b4900a222e7b4e449
godot/platform/macos/export
History
bruvzg 104258c5c5 [macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
..
codesign.cpp
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
codesign.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
export_plugin.cpp
[macOS export] Add support for Xcode notarytool.
2022-12-07 13:01:12 +02:00
export_plugin.h
Windows icon export improvements.
2022-11-18 19:42:07 +02:00
export.cpp
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 20:48:33 -07:00
export.h
…
lipo.cpp
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
lipo.h
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
macho.cpp
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
macho.h
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
plist.cpp
[macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
plist.h
[macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
Powered by Gitea Version: 1.24.5 Page: 1219ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API