Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
6bb2ea281eb657ec425670ed09e8192f2338fa0e
godot/servers/rendering/dummy
T
History
Gábor Pál Korom 6865d2d002 Surface AABBs are now set for mesh surfaces even in headless mode. Sponsored by Migeran (https://migeran.com).
2022-11-07 12:53:03 +01:00
..
environment
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
storage
Surface AABBs are now set for mesh surfaces even in headless mode. Sponsored by Migeran (https://migeran.com).
2022-11-07 12:53:03 +01:00
rasterizer_canvas_dummy.h
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
rasterizer_dummy.h
Use a giant UBO to optimize performance in 2D
2022-10-06 11:24:45 -07:00
rasterizer_scene_dummy.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
SCsub
Split dependency logic
2022-06-28 00:10:29 +10:00
Powered by Gitea Version: 1.26.1 Page: 126ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API