Files
godot/core
PouleyKetchoupp 6d0c93dccf Fix segment intersection in Geometry2D
Doing a multiplication to reduce the amount of tests was causing
precision which lead to 2D raycast detecting false positive contacts
in some cases with convex polygons.
2021-11-16 18:09:33 -07:00
..
2021-11-01 22:25:53 +01:00
2021-02-10 19:31:24 -03:00
2021-02-10 19:31:24 -03:00
2021-01-01 20:19:21 +01:00