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6e5bcd2f411d359efd22a263c6a2e2bb2f0527c8
godot
/
scene
T
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Rémi Verschelde
07ee1331e8
Merge pull request
#106952
from bruvzg/fna_emb_fx
...
Fix window embedding for windows with `force_native` enabled.
2025-06-10 12:30:11 +02:00
..
2d
Improve Path2D debug performance
2025-06-09 17:25:06 +02:00
3d
Match avoidance defaults for NavigationAgent and NavigationServer NavAgent
2025-06-07 13:49:12 +02:00
animation
Add node started/finished signals for animation state machines
2025-06-05 12:09:16 -07:00
audio
Base accessibility API.
2025-04-08 20:14:28 +03:00
debugger
Editor: Explicit parse_message handlers
2025-06-03 13:24:58 +02:00
gui
Merge pull request
#106813
from bruvzg/tr_noti
2025-06-10 12:30:01 +02:00
main
Merge pull request
#106952
from bruvzg/fna_emb_fx
2025-06-10 12:30:11 +02:00
resources
Merge pull request
#105561
from bruvzg/a_pix
2025-06-10 12:29:46 +02:00
theme
Merge pull request
#106300
from bruvzg/rtl_ualp
2025-06-05 13:11:39 +02:00
property_list_helper.cpp
…
property_list_helper.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
property_utils.cpp
Validate custom type script before loading it
2025-03-02 14:55:30 +01:00
property_utils.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
register_scene_types.cpp
Merge pull request
#106846
from TokageItLab/mod-target
2025-06-06 17:37:19 +02:00
register_scene_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
scene_string_names.h
Add node started/finished signals for animation state machines
2025-06-05 12:09:16 -07:00
SCsub
…