Files
godot/platform/iphone
Ruslan Mustakov 96301e934d Resume audio on iOS after phone call or alarm
When a phone call or an alarm triggers on iOS, the application receives
an "audio interruption" and it's up to the application to resume
playback when the interruption ends. I added handling for audio
interruptions same as if the game is focused out and then back in.
2018-05-07 15:48:46 +07:00
..
2017-11-21 01:16:49 +07:00
2018-02-22 14:28:37 -05:00
2016-06-22 21:13:29 +02:00
2018-03-28 19:08:20 +02:00