Files
godot/editor/plugins
Hugo Locurcio 73d596eba9 Automatically add root node when drag-and-dropping in 3D editor
This also uses correct capitalization scheme for 3D meshes that are
drag-and-dropped, like in the 2D editor.
2021-12-01 19:36:14 +01:00
..
2021-06-05 09:28:56 -03:00
2021-06-05 09:28:56 -03:00