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741e0386717ccfecbd67ae66775699bdf4db3bb0
godot/platform
History
reduz 289bc881aa now it really works on window for real
2016-12-25 08:05:23 -03:00
..
android
removed confusing "if(true)" statement with empty "else" block
2016-09-26 12:30:59 +03:00
bb10
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
haiku
Fixed building for latest Haiku nightlies.
2016-06-29 15:40:25 -04:00
iphone
PBR more or less working, still working on bringing gizmos back
2016-10-27 11:50:26 -03:00
javascript
Merge pull request #4376 from eska014/js-eval
2016-08-30 14:52:35 +02:00
osx
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
server
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
windows
now it really works on window for real
2016-12-25 08:05:23 -03:00
winrt
Change winrt build to be less dependent on ANGLE
2016-09-20 20:02:58 -03:00
x11
Some BRDF fixes
2016-12-21 14:22:17 -03:00
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