74379b15ff
Removes the error message when the network peer is not valid and returns false instead. This makes it simpler to make games that are both on/offline by replacing server checks of ''' if is_instance_valid(get_tree().network_peer) and get_tree().is_network_server(): # Do server things ''' with ''' if get_tree().is_network_server(): # Do server things ''' Requires no changes to the docs because both the MultiplayerAPI and SceneTree docs don't mention the error.