This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
74ee47e31ef6898d5f027a906270bc006a06f3ca
godot
/
platform
T
History
Thaddeus Crews
4b8e025023
Merge pull request
#108696
from bruvzg/maco_full_headless
...
[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 10:34:49 -05:00
..
android
Merge pull request
#107473
from m4gr3d/address_transparency_feedback
2025-07-16 11:27:54 -05:00
ios
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
linuxbsd
Wayland: Fix error condition in window_get_current_screen
2025-07-14 15:56:43 +02:00
macos
Merge pull request
#108696
from bruvzg/maco_full_headless
2025-07-17 10:34:49 -05:00
visionos
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
web
Merge pull request
#108172
from adamscott/move-threads-options
2025-07-09 11:33:14 -05:00
windows
Merge pull request
#108472
from bruvzg/win_proj_ver
2025-07-17 10:34:49 -05:00
platform_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
register_platform_apis.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00