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godot/scene
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Juan Linietsky b9730a6956 Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188
2018-08-10 13:15:26 -03:00
..
2d
apply a threshold for floor angle, fixes #16037, fixes #15632
2018-08-10 13:07:52 -03:00
3d
apply a threshold for floor angle, fixes #16037, fixes #15632
2018-08-10 13:07:52 -03:00
animation
Fixed typo in SkeletonIK
2018-08-04 19:35:53 +02:00
audio
Improved stream paused fade code
2018-07-09 21:58:33 -03:00
gui
Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188
2018-08-10 13:15:26 -03:00
main
Fixed process priority
2018-08-04 14:51:44 +02:00
resources
New TileSet Editor
2018-08-09 20:38:02 -03:00
register_scene_types.cpp
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Expose _clips_input as a virtual function, closes #15358
2018-07-29 12:48:17 -03:00
scene_string_names.h
Expose _clips_input as a virtual function, closes #15358
2018-07-29 12:48:17 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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